You have some knowledge of healing but only in cases where the aroma
is used for its beneficial effect in healing
e.g. scented beeswax as a candle burnt to promote healing sleep, resin
burnt to purify the air.
Perfumery is especially suited for some purposes so there are bonuses for preparing certain types of materials:
| altering moods and emotions | +5 |
| inducing sleep | +3 |
| purification | +3 |
| warding spirits | +2 |
You may create special balms, incense, scented candles and perfumes by spending a whole Season on this activity. Your Laboratory Total for this is Intelligence + Perfumery Skill + Aura of the place you are working in.
This Virtue confers the Skill Craft : Perfumery 1 which can be improved
like any other Skill.
Also see the separate pages on
13th
Century Perfumery and Herbal Medicine
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